Virginia 2023 Regular Session Status: In Committee

SB 462 — Video gaming terminals (VGTs); regulation, penalties.

Last action — Left in General Laws and Technology

  1. ✓
    Introduced
  2. 2
    In Committee
  3. 3
    Passed Senate
  4. 4
    Passed House of Delegates
  5. 5
    To Executive
  6. 6
    Enacted

This bill died with 2023 Regular Session. It reached “In Committee” and never advanced before the session ended, so it can no longer move — a new version would have to be reintroduced in the current session.

This bill is no longer active — its legislative session has ended, so there is no live prognosis. It would have to be reintroduced in the current session to move again.

Bill Text

Action History

  1. Left in General Laws and Technology

  2. Continued to 2023 in General Laws and Technology (15-Y 0-N)

  3. Assigned GL&T sub: Gaming

  4. Impact statement from VCSC (SB462)

  5. Referred to Committee on General Laws and Technology

  6. Prefiled and ordered printed; offered 01/12/22 22103766D

Sponsors

  • Bell · Primary

Sponsorship breakdown

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1 sponsors · 0 co-sponsors · 147 not signed on

Sponsors (1)

  • Bell

Co-sponsors (0)

None.

Not signed on (147)

147 members have not signed on to this bill.

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"Not signed on" means a member has not sponsored or co-sponsored this bill — it does not imply opposition. Members flagged Voted No have a recorded No vote on this bill.

Whip count is in markup. Polling the chamber and every recorded vote this session. Only the first open is slow. It’s instant for you after this. Calling the roll · Tallying · Engrossing

Votes

Subjects

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Frequently asked questions

Who sponsors SB 462?
SB 462 is sponsored by Bell.
What is the current status of SB 462?
This bill died with 2023 Regular Session. It reached “In Committee” and never advanced before the session ended, so it can no longer move — a new version would have to be reintroduced in the current session.
Where can I track SB 462?
Track SB 462 free on One Click Politics — get push/email alerts when it moves.

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Last checked for changes 3 months ago · updated continuously

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